Object Motion


The motions of Target objects and Collision objects on Motion Designer incorporate the motions with frames in Layout at the time of execution. However, special operations are required in the following cases.

The Animation by IK

Since the motions cannot be incorporated in case of the animation by IK, they need to be converted beforehand into keyframes on Layout. To convert the motions, create keys for all frames in which IK is used. Thus, every time you move your goal null you would need to create keyframes for all items in the scene.

The Animation by Bones

In case of the influence of geometry through bones, record the motions in a MDD file with the MD_Scan plug-in. Then, save the file name using the MDDFileName area under the Object tab in MD.


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